Category: Programming
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Busy day of Digital Creativity
We kicked things off with some web development work, building out an e-commerce clothing site called “TAPS” in Visual Studio Code. The focus was on HTML structure and CSS styling, and by the end of the session, we’d completely overhauled the colour scheme, swapping out grey accents for a sleek cyan theme that really makes…
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Refining the Experience: ES Develops His Arcade Game
Improving Gameplay Mechanics During the game development session, ES refined the gravity controls, improving how the character moves and responds on screen. This adjustment made the gameplay feel smoother and more intuitive. He also introduced a “kill” mechanic and an endgame sequence, adding structure, challenge, and a clear sense of progression to the game. #arcademakecode…
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Bringing It to Life: AC’s Animatronic Eyes in Action
we finally got to see the animatronic eyes working! It was a session filled with problem-solving, persistence, and a very satisfying payoff at the end.
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Leveling Up: EH’s #NESMaker Game Takes Shape
Developing Game Mechanics In this session, EH introduced several exciting new elements to their project, including warp points, checkpoints, and moving enemies. These additions are major steps toward creating a more dynamic and engaging experience for players. It’s clear that EH is growing increasingly confident with the tools and concepts in #NESMaker, using them to…
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Driving Innovation: AC’s Progress on His Remote-Controlled Car Project
Driving Innovation: AC’s Progress on His Remote-Controlled Car Project AC took big steps forward today in developing his remote-controlled car, combining hands-on skills with growing technical independence. His progress reflects not only his understanding of electronics but also his confidence in applying that knowledge to real-world building. Building Technical Skills One of the highlights of…



